Showing posts with label Imagineering. Show all posts
Showing posts with label Imagineering. Show all posts

Saturday, 2 September 2017

What Makes a "Classic" Attraction?

Recently, Rob Plays posted a video in which he questioned the criteria for what makes a Disney attraction a "classic." Usually, when listing classics, there is a short list that most fans would agree upon - the Haunted Mansion, Pirates of the Caribbean, Enchanted Tiki Room, Peter Pan's Flight, Space Mountain, Dumbo the Flying Elephant, Big Thunder Mountain Railroad, Jungle Cruise, Country Bear Jamboree, etc. - but when that short list is dissected, a universal criteria of what makes a "classic" is not forthcoming. It almost seems to be a case where the concept of a "classic" can be analyzed out of existence. Cynically, in the comments to his video, I suggested that this was a follow-up to a previous video by Rob Plays in which he explained his view that no Disney attraction should be immune from vandalism or destruction. If there is no such thing as a "classic," after all, then that can't be used as an argument against whatever ill-conceived busywork Imagineering has gotten up to.

But what is a classic, REALLY?

I would agree that a "classic" is a nebulous concept... Not because there is no such thing, but because what makes a particular attraction a classic is different from what makes another attraction a classic. The way in which the Enchanted Tiki Room is a classic is different from the way in which Space Mountain is a classic. There is no universal rule that applies to all classics. Instead, I would argue, there is an interplay of different criteria in varying strengths and combinations that result in an attraction achieving classic status. Some of these criteria may sound familiar to readers of my previous articles on Imagineering... What makes an attraction a classic is not too far removed from what makes an attraction "Disney" and, more so, what makes an attraction great


Saturday, 5 August 2017

Post-Mortem on Pirates and the New Rivers of America

While Ashley and I were off on our own vacation the last few weeks, traversing the vast Canadian prairies to visit her family in Manitoba and seeking out every museum and heritage site along the way, a tonne of Disney Parks news broke. Most significantly, the altered Pirates of the Caribbean in Disneyland Paris re-opened and Fantasmic, the Rivers of America, and the Disneyland Railroad returned to Disneyland U.S.A. Having written articles on little more than the Disney Parks Blog posts about Pirates of the Caribbean and the Rivers of America, it seems worthwhile to revisit the subjects now that the finished products have debuted.

Saturday, 1 July 2017

Requiem for Pirates of the Caribbean

"We wants the grandfather clock!" Image: Disney.

I had already stopped reading the largely depressing spectacle that is the Disney Parks Blog some months ago, so I had to hear about this through the grapevine. I would imagine that it says a lot right there that the major source for official news is depressing enough for me to stop reading it. When I hear people attempt to defend Disney when they do things like this by saying "You just have to trust Disney, they know what they're doing," I see no evidence to support that claim.

If somehow you have not heard about this, the current refurbishment of the Disneyland Paris version of Pirates of the Caribbean will include not only Jack Sparrow, Davy Jones, Blackbeard, and Barbossa (inserted unceremoniously into the scene with the skeleton at the helm, because at this point why not?), but an altered auction scene in which it is not wenches up for sale, but the villagers' loot. Because, after all, why would pirates be looting loot themselves when they could just buy it? Furthermore, these changes are not limited to Disneyland Paris: they are set to be introduced to rides in Disneyland and Walt Disney World in 2018. The offending post can be read here. The comments are golden.

Concept art of Barbossa in the skeleton at the helm scene,
like a moustache on the Mona Lisa. Image: Disney.

Presumably the changes were undertaken with the idea of making the ride more politically correct in respects to the status of women. Really, this is a logical trajectory after the alteration of the scene where pirates were chasing women. After the vandalism perpetrated to the ride through the addition of Jack Sparrow as the entire ride's focal point, inappropriate projection effects of Davy Jones and Blackbeard, and ill-fitting clips from the film soundtrack, the ride no longer has artistic or narrative integrity anyways. I can't really muster outrage for the Disneyland and WDW versions of the ride, because they have already been irredeemably wrecked. 

What I'm most upset about is the vandalism to the Disneyland Paris version. Though the layout of the attraction is different, it was the last remaining version that retained the spirit and intent of the original. The movie-based vandalisms had not yet been applied, and all the original show scenes were intact, including the pirates chasing the women. When we rode it on our trip to Paris in 2013, I actually began tearing up because I had forgotten what an amazing ride Pirates of the Caribbean used to be. When all the elements work together in a coherent whole, it is one of the best themed attractions ever designed. Or was.

The usual tonedeaf, clueless interviews with Imagineering (including dusting off Marty Sklar) came with the news. One particular nugget, from Kathy Magnum, Sr. VP of Imagineering, sums up the entire problem:  "Our team thought long and hard about how to best update this scene." Any thinking Disney fan knows the appropriate response to this: "WHY?!" The scene didn't need updating. Keen to vandalize the work of their predecessors, they decided to needlessly destroy one of the ride's most iconic scenes and replace it with... nothing. A wry and witty scene that everyone understood was based ultimately in the fact that pirates were bad people is being replaced by a nonsensical scene in which nothing really happens. The new redhead pirate just stands there, the former auctioneer just stands there, and I guess the guys across the shore will be just be sitting there. There is no joke implicit to this scene, and nothing memorable about it. Though I guess in a ride where the highlight is now catching a glimpse of a Jack Sparrow animatronic just standing there, we're expected to take the redhead pirate just standing there as a memorable moment. I'm not even confident that, with this accumulation of changes, what Magnum herself described as "the standard for the theme park industry for half a century" even qualifies as a good attraction anymore.

Some might retort that Disney has to keep changing in order to keep drawing guests, just like how the curators at the Louvre make little changes to the Mona Lisa every year to keep it fresh. I've already wasted my time and breath addressing that particular argument though. Great works of art are timeless because they are great. They don't need to be made "fresh," they don't need to be "updated" to remain relevant. No, I don't hate change: I hate the wanton destruction of great, beautiful, important things.

"Our team thought long and hard about how to best update the
Mona Lisa. The painting has always represented great
Da Vinci storytelling, but it's a story you can
continue to add fun to," said curators at the Louvre.

Some time ago, I watched a video on the question of what would be the "last straw" to finally make you stop going to Disneyland. It occurred to me that if it was anything, it would probably be something that, on it's own, appeared kind of petty and silly. That's because my growing dissatisfaction with Disney is really a death by a thousand small cuts. It's not the addition of Jack Sparrow to Pirates of the Caribbean on its own, or the loss of the Court of Angels on its own, or the truncating of the Rivers of America on its own, or the loss of Big Thunder Ranch on its own, or even the loss of the Twilight Zone Tower of Terror on its own (though that was certainly enough to swear me off California Adventure)... It's the cumulative effect of turning Disneyland into a place that is increasingly alien, inartistic, and unpleasant.

Could this be the last straw? I don't know. But I do wish that when we took our last trip to Disneyland in 2015 that I knew about all the changes that would come in the past year and a half. I would have spent more time savouring what would be lost, understanding the very real possibility that our last trip could well be our last trip.
  

Saturday, 20 May 2017

What Makes Something "Disney"?

Not very long ago, FoxxFur at Passport to Dreams posed the question of what makes a themed attraction, themed space, or theme park distinctively "Disney" in contrast to other amusement parks, rides, and spaces. What does it mean when we criticize something made by Disney of not being "Disney" enough? What do we mean when we say the so-called competition doesn't measure up to Disney, or has "out-Disneyed" Disney? Since I take my cues from Passport to Dreams apparently, which frankly isn't a bad place to take them from, I've been given pause to think seriously about what that means. 

Saturday, 15 April 2017

Theme vs. Decoration

One of the most pernicious arguments put forward to justify the change from The Twilight Zone Tower of Terror to Guardians of the Galaxy Mission: Breakout is that it's still the same ride, "only" the theme is changing. Serious comparisons are often made to Mickey's Fun Wheel or Silly Symphony Swings as examples of rides that are the same, but simply had a change in theme. And it is an argument riddled with fundamental errors and misconceptions about what a themed attraction even is, as opposed to merely a ride with some decoration. Sadly it is a misconception that has grown ever more pernicious as the fan community fractures ever more deeply into those who understand the concept of theme and those who obsess with a thrill ride's letter-grade.

Basically the same as Guardians of the Galaxy.

Saturday, 26 November 2016

What the New Epcot Needs

At the recent Destination D convention, Disney Parks CEO Bob Chapek confirmed that the beleaguered Epcot would be undergoing the same massive revitalization process enjoyed by California Adventure, Hollywood Studios, Magic Kingdom's Fantasyland, and to a certain extent, Animal Kingdom. Imagineers have been instructed to "dream big" in these initial blue sky planning sessions, stating that it would be both "more Disney, timeless, relevant, and family friendly" while at the same time staying true to Epcot's original theme of education. 

Epcot, originally known as EPCOT Center, has long been a trouble spot for Walt Disney World. Designed as a permanent world's fair of culture and technology, it has faced the ongoing struggle to remain abreast of technological developments while suffering managerial ennui. Anyone who has been paying attention to Epcot's status in the last few years might even bristle at the statement that it needs "more Disney" or to be more "relevant" and "family friendly"... Gran Fiesta Tour starring the Three Caballeros may be my favourite current attraction in Epcot, but Frozen Ever After was a controversial addition to Norway and rumours have a Guardians of the Galaxy attraction planned for the future. In the wake of our honeymoon in WDW, we had to admit that we loved World Showcase but found Future World uninspiring to say the least.


Besides the shortsightedness of merely injecting franchises into the park to spike merchandise sales and cross-promote feature films, which is an interior challenge of managerial will, Epcot's biggest external challenge has been the rapid rate of technological advancement since 1982. Most of us go through two or more versions of a smartphone before Imagineering can run a new attraction through the planning and building process. That problem shows no signs of diminishing any time soon, which is why the best course for Epcot may be to circumvent it altogether by slightly altering the theme of Future World. That alteration, if I may be so bold, is to evolve beyond the theme of technological progress to feature scientific discovery in general. 

That slight alteration can expand the subject matter of possible attractions, unshackle them from keeping pace with new technology, and present a more unified theme for the entire park. The new Epcot could move forward as celebration of human accomplishment in the arts and sciences, a testament to the diversity of cultures, histories, and peoples in a multicultural, globalized society and the ongoing improvement of our lives through scientific discovery and technological development. It would present, in an entertaining and picturesque format, a comprehensive story about our "Spaceship Earth," its place in the cosmos, the people who live on it, and the forces shaping our modern world. Epcot could become a place that helps us to better understand quantum mechanics, theoretical astrophysics, and one another. It would be, as I said, a celebration of human diversity, curiousity, and ingenuity. In this respect, it could mirror Animal Kingdom, which already celebrates natural and culture heritage with a wide range of natural and cultural attractions.

Lots of people will come up with specific attraction ideas, and I'm no different.  Personally, I would appreciate a new version of Spaceship Earth that diminishes the Eurocentric, Post-Enlightenment biases of the original to include aspects of traditional Indigenous ways of sharing knowledge, thus presenting a more nuanced view that challenges guests with a broader view of the human story. Mission: Space could stay, but Communicore West could certainly be useful for an exhibit on space exploration with participation from NASA, the Smithsonian, Chinese National Space Administration, Canadian Space Agency, the European Space Agency, Roscosmos, the Japan Aerospace Exploration Agency, or whoever. What about a new version of Adventure Thru Inner Space in Communicore East, talking about quantum mechanics? What about replacing the Universe of Energy with a more full-bodied and educational attraction about prehistory, including the creation of the Earth and the development of life, with a segment on the future, climate change, and the importance of allowing Earth's natural cycles to continue unhindered by human activity? How about kicking out Nemo and getting back to SeaBase Alpha? Disneynature seems like a more valid franchise to tie into Epcot than Pixar or Marvel. And what about adding a few more countries to World Showcase, especially non-European ones? I assume a new Journey into Imagination is a given. It's always worth remembering, though, that the idle speculations of us armchair Imagineers has nothing to do with the considerations that actual Imagineers have to make.

Such is my idle speculation, but I would be happy with Imagineers first taking a program in STEAM studies - Science, Technology, Engineering, Art, Math - and expanding Epcot to that celebration of human diversity, curiousity, and ingenuity in scientific progress and global cultures. That, I think, is more important than any particular widgets, geegaws, or recognizable movie characters, which is the atomistic thinking that got Spaceship Earth a giant wand and Hollywood Studios a giant hat, and got Animal Kingdom stuck with Avatar. It would become, and should become, the fundamental guiding principle of any development in Epcot. For this to turn out well, Epcot needs to have a good, solid, defined purpose and I can't think of a better one than to celebrate the story of humankind and its place in the cosmos.

Sunday, 11 September 2016

"Disneyland will never be completed"

Disneyland will never be completed. It will continue to grow as long as there is imagination left in the world. It is something that will never be finished. Something that I can keep developing and adding to.
This quote by Walt Disney is one of Disney fandom's most overused, and consequently, misunderstood. Every time a renovation, demolition, or alteration of any sort is announced for Disneyland, Walt Disney rises from his grave, pre-approving whatever modern Disney management does... No matter how shoddy, short-sighted, neglectful, or mediocre it is. And if you have things like that to say about a change? Well, clearly, you just don't like change and aren't a true Disney fan.

This quote has gotten mileage again with the news of The Twilight Zone Tower of Terror's forthcoming replacement with a Guardians of the Galaxy ride. I heard it when the Court of Angels was walled off from the plebeian rabble. It was trotted out when Jack Sparrow was added to Pirates of the Caribbean and pirate ships added to Tom Sawyer Island. I'm sure it must have been used when the Country Bear Jamboree was replaced by Winnie the Pooh, when the Swiss Family Robinson was evicted by Tarzan, when Tomorrowland '98 was unveiled, when the Penny Arcade was nearly eviscerated of its penny arcade machines to make room for racks of candy, and when the Submarine Voyage was shut down. "Don't you know, Walt Disney himself loved fussing needlessly with things, changing for the sake of change, and randomly closing attractions that everyone loves?"

To take that famous quote of Walt's as an unconditional pre-approval of every change to the parks is to miss the subtlety of what he actually said. Note that Walt speaks of change in the sense of growth: "never be completed," "continue to grow," something that I can keep developing and adding to." He is speaking of building, not tearing down, and growing, not fussing needlessly. He also places a very strong condition on that growth: "as long as there is imagination left in the world." That is, growth at Disneyland is contingent on creative ideas and doing something that is truly worth doing.

Walt did fuss with Disneyland during his lifetime, but the fussing wasn't needless. Walt had another quote that is relevant here: "Disneyland is like a piece of clay, if there’s something I don’t like, I’m not stuck with it. I can reshape and revamp." When Walt fussed with things, it was because they didn't work or he had something far, far better in mind. 

Sunday, 31 July 2016

Requiem for a Tower

We have undoubtedly all heard the news by now: at the San Diego Comic Con, Disney announced that the Twilight Zone Tower of Terror at Disney California Adventure will become a Guardians of the Galaxy ride in 2017.


When the rumours first broke, I immediately shot it down as too ridiculous to take seriously... that Disney would never be so foolish as to take down DCA's best, headlining attraction with its own fanbase and brisk merchandising... but apparently nothing is impossible for Disney. It was also very wise of Disney to confirm these rumours at the SDCC, in the Guardians of the Galaxy panel, and not the D23 Expo. I'll never quite forget the footage from several years ago when the Fantasy Faire was announced at the Expo, and the only applause was for the affirmation that swing dancing would be retained in the bandstand (which ended up being a falsehood). At SDCC, surrounded by Marvel fans, this undoubtedly went over better than it would have at D23. More likely than not, surrounded by Disney fans who love Disney enough to attend an expensive official Disney convention, they would have been booed off the stage.

Twilight Zone Tower of Terror was not only my favourite attraction in Disney California Adventure, but constituted my only substantive reason for going into that theme park at all. Other attractions are appealing once you are through its gates, and they have done so much to improve the park, but it was the Tower of Terror that made me want to cross the Esplanade to begin with. In fact, no Disney attraction won me over in quite the way that Tower of Terror did.


Saturday, 16 January 2016

The New Rivers of America

Image: Disney.
On the very day that Disneyland closed down the Rivers of America to begin installation of the new Star Wars-themed land, the Disney Parks Blog posted a beautiful piece of poster-worthy concept art showing what the new northern reaches of the far frontier are going to look like.

Since the concept art left too much to the imagination as to what the new shape of the river will take, I took the liberty of transposing it onto a Google map of Disneyland. Here is a speculative map of Frontierland's future...


Plausibly, the river could even be truncated more than that, but I think this gives a reasonably accurate idea of what to expect. The new Disneyland Railroad route will come out of Splash Mountain, cross over Critter Country, then swing back behind the Hungry Bear to a new route directly along the Rivers of America. It will then carry over between Star Wars Land and Frontierland, adjacent to Big Thunder Trail. Another trestle bridge appears to carry the train over guests who are veering off to A Long Time Ago in a Galaxy Far, Far Away.

Given the situation, I think this is about as good as it gets. It looks as though the two major features that were at risk of being lost altogether - the Native American village and Mike Fink's cabin (the former burning settler's cabin) - are just going to be shifted south along with the new waterfront.  The new alignment appears to provide some much-needed visual interest to both the railway and the river. For guests aboard the train, they will now receive a much more rewarding view of the river and a dynamic stretch of crags and waterfalls to cross. For guests on the river and Tom Sawyer Island, the old time, frontier-looking steam trains will actually be clearly visible from Frontierland for the first time in decades. The new waterfront does lose a certain aspect of the far-flung wilderness, since there will be virtually no time along the Mark Twain Riverboat's trip where you will be completely immersed in forest, but under the circumstances it's a relatively small price to pay.

Though having made my pitch for respecting Disneyland as a museum, and kvetched over the mounting losses of Disneyland's quiet spaces, I haven't been overly concerned or pessimistic about this project. I don't think I've ever met anyone who is dead set against any changes ever happening to Disneyland, which is part of what can make the blanket rebuttal of "Walt said Disneyland would never be complete, so any changes Disneyland does are automatically pre-approved and you can't be critical of them!" so frustrating. That is usually followed with crude dismissals about critics being emotional, nostalgia-driven haters of everything new, which unnecessarily muddies the discussion. Please, please just end that tiresome cliché. The question is always how necessary the changes are and how well they were done. Does the change actually improve the experience? Or does it diminish the experience? Is the change coherent? Does it respect the integrity, themeing, and pacing of the park, land, or the attraction? Does it respect the historicity of the park, which is important for a park only really set apart by its historicity? Is it merely a change for the sake of marketing or cost-cutting? Is the change any good?

I like the addition of Constance and the Hatbox Ghost to the Haunted Mansion, because they are coherent with the characters, technology, humour, and themeing of the ride. I dislike the addition of Jack Sparrow and Davy Jones to Pirates of the Caribbean, because they are incoherent with the characters, technology, and storyline of the ride, introducing far too many problems into the ride's narrative and mood than the changes are worth. I don't mind the addition of Disney characters to It's A Small World because they are relatively innocuous, but I don't like the addition of an America section because it literally looks like it is from a different ride (which it is, having been imported from the Paris version). The new animatronics and effects in the Matterhorn Bobsleds and Peter Pan's Flight are great, except that you can now see the edges of Neverland floating out in space. The Finding Nemo overlay to the Submarine Voyage is lame, for the same reason that any ride built around watching somebody else having an adventure is lame. It would be impossible for any person to argue that New Orleans Square was not an improvement on the Swift Chicken Plantation, or that taking the Court of Angels away from the average guest does not in turn diminish New Orleans Square. Given Disney's uneven track record in actually improving something that they "plus" or alter, receiving news of another renovation is justifiably met with apprehension. I'll never forget the announcement of Disneyland's Fantasy Faire at the D23 Expo in 2011, where the only applause was reserved for the news that they weren't completely tearing out the bandstand. Fantasy Faire did turn out to be a charming little extension of Fantasyland, but it says a lot when "exciting news" is met with anything less than excitement.

Anyways, that this project has involved a mere truncation of the river rather than an outright loss of Tom Sawyer Island, the Rivers of America, Mark Twain Riverboat, Sailing Ship Columbia, Davy Crockett Explorer Canoes, and Fantasmic means that I'm not particularly offended by it. I was more offended by the addition of the Pirate's Lair to Tom Sawyer Island than by this decimation of its inaccessible north end. Tom Sawyer Island lost more of its historical and thematic integrity in that renovation and the various closures and demolitions that went with it, leaving the Tom Sawyer Island in Walt Disney World as the far more authentic version (which is a sad growing trend... Magic Kingdom is becoming the repository of what Disneyland used to be, both in what it has and in what it blessedly lacks). For what they have to work with, the changes look like they will actually add some interest to the far end of the Rivers of America.

For most people, the ultimate question is whether the addition of Star Wars Land will be worth this truncating of the Rivers of America, and the loss of Big Thunder Ranch. I'm sure that any Star Wars fan would automatically answer with an emphatic yes. As someone who is not a Star Wars fan, I actually prefer the idea of building a separate land for the franchise than the alternative, which was the rumoured evisceration of Tomorrowland. Hope springs eternal that Tomorrowland might yet be rehabilitated. Some people have raised concerns about where Star Wars Land is placed, but I don't think that is any more off-putting than having Mermaid Lagoon right as you leave Mysterious Island and across the river from the Arabian Coast at Tokyo Disneysea. As long as Star Wars Land is sufficiently hidden behind rockwork and train trestles, then I don't have to see or go into it. Star Wars Land lets me ignore Star Wars, which is a benefit for someone like me who goes to Disneyland because they like Disney.

I'm still holding out hope, and concern, that this new rockwork will be able to hide the sightlines into Star Wars Land. We'll see exactly how tall those rocky spires and red mesas tower when the thing is built. It probably would have been better to have set Star Wars Land on Tatooine or Jakku than whatever forest planet it is supposed to be. I'm assuming that this concept art is also showing us the back walls of the Star Wars show buildings. Time will tell, and then we can start heaping the real praise, or scorn.   

Saturday, 10 October 2015

Disneyland Needs Quiet Spaces

Back on September 24th, Disney announced that the construction of the new Star Wars themed section of Disneyland would necessitate the temporary closure of the Disneyland Railroad, Rivers of America, Mark Twain Riverboat, Tom Sawyer Island, and Fantasmic for over a year, and the permanent closure of Big Thunder Ranch Petting Zoo and Barbeque. The Disneysphere lit up with questions about what, if anything would happen to the established attractions while the towering peaks of some planet from a long time ago in a galaxy far, far away rise up. Disney's social media accounts confirmed that the Rivers of America and Disneyland Railroad would have a new route, and websites have fermented rumours that this rerouting will involve a reduction of the Rivers of America by 25% and a shaving down of the publicly-inaccessible north part of Tom Sawyer Island.

The reduction of the Rivers of America doesn't actually bother me as much as one might think, though in a perfect world where Disneyland should be a museum, it would be left inviolate. It may mean the loss of both the Native village and Mike Fink's Cabin, yet one hopes that those can be replaced on another spot along the truncated river. Perhaps I'm finally hitting "peak indifference" when I hear of Disneyland botching up something else, like they did with the renovations of Club 33 and New Orleans Square, or perhaps it really doesn't matter that much. At least the Rivers of America are staying, even if the Mark Twain Riverboat becomes a mere 10-minute ride.


There are two things, though, that legitimately concern me with these plans. The first are the sightlines across Frontierland into Star Wars Land. Little projects like allowing Rapunzel's tower in the Magic Kingdom to be visible from Liberty Square, or dotting the faux-Mississippi with pirate shipwrecks, don't fill me with a whole lot of hope that Imagineers care much about sightlines anymore. However, if they successfully disguise the backside of Star Wars Land and block out views of it by resurrecting Cascade Peak, I would consider that a net benefit. We'll have to see what happens there, and only time will tell.

The second and more pressing concern is the loss of the Big Thunder Ranch Petting Zoo. What I mean is what the loss of Big Thunder Ranch does and represents about Imagineering's ambivalence to having quiet, secluded spaces.

As I observed in our review of our honeymoon in Walt Disney World, what makes a Disney park appealing and superior to the "competition" is the variegated list of attractions and spaces that provide a layered, well-paced experience. E-tickets are great, but you also need to have A, B, C, and D-ticket attractions, good restaurants, well-themed and visually interesting spaces, and places to sit down that aren't charging you for it. These together make for a nicely rounded and pleasant day.

Couple this with the #1 thing that causes a good day to be ruined: crowds. There is a very deliberate reason why Ashley and I always endeavour to travel anywhere (let alone a Disney park) during the off-season. It is because lines are interminable, and no matter how beautiful and interesting and fun and inspiring a place may be, that experience will always be diminished by a crowd. There was no place on Earth I wanted out of more than the Palace of Versailles.

"Hell is other people." - Jean-Paul Sartre.
Of course there is nothing that a tourist hates more than other tourists. Typically I am critical of the snobbery that says that I am the only person who should want to visit somewhere and everybody else should stay home. Anybody who can pay has the right to visit Disneyland whenever they want. It is not my private playground. But as Disneyland's attendance continues to skyrocket, there is an increased need to manage those crowds effectively so that the experience does not become a victim of its popularity.

Constantly raising prices, while sound from a supply and demand model, is the laziest answer and apparently no solution. The crowds keep coming with every increase in ticket prices. The unending cry of "more rides" isn't the answer either. The "competition" needs more rides to drum up attendance; Disneyland needs to manage record crowds that are already attending. E-tickets that can keep hundreds of guests locked in lines for hours is fine and I am not one to turn down new rides, but that is not the only thing that a crowded park like Disneyland needs. It also needs places to get away from the crowds. This is where Big Thunder Ranch Petting Zoo comes in.

Ashley is a Highly Sensitive Person, which is not some cheesy, self-diagnosed Internet mental illness, but simply an acknowledgement that she gets easily overstimulated by noise, dynamic visuals, and crowds. I'm not exactly a big fan of crowds either, as I already explained. During our last trip to Disneyland in May of 2012, crowds were already at such a high during what was traditionally part of the off-season that there were several instances where we had to "time out." In Disneyland there were already a limited number of places to do that, the main two being the Court of Angels and Big Thunder Ranch Petting Zoo. We got to know the animals in Ranch quite well. It really is a hidden gem in a park that has been combed from top to bottom.

Even the goats find Big Thunder Ranch relaxing.
The Court of Angels has already been taken away from use by the average guest. Apparently having quiet spots is a luxury to be reserved for the super-rich and well-connected, not for the plebeian rabble. Carnation Plaza became the Fantasy Faire. The Disney Gallery with its lovely courtyard was punted to the Bank of Main Street to make away for an exclusive apartment, and then punted again to make way for a shop. Now Big Thunder Ranch Petting Zoo is being taken away as well, with the entire Big Thunder Trail area soon to become a major thoroughfare for access to Star Wars Land.

Bye.
Disneyland is a small park with an understandable need to economize space as much as possible, but those quiet spaces to get away from crowds and to relax are every bit as important to the theme park experience as are those big ticket rides and money-guzzling stores and restaurants. They help to thin out the crowds and provide a break from them, with all the physical and psychological benefits that come with it. They offer the opportunity to recharge in a way that being bombarded with merchandise or animatronics don't. One of the most common words of advice for guests to a Disney park is to leave in the middle of the day and have a nap back at the motel... Quiet spaces in the park let guests have that sense of rest without having to leave, which is more efficient for guests and profitable for the company. These spaces allow for moments of personal reflection and more intimacy with friends, family, and loved ones. It is amazing what even a few minutes on a bench in the shade with proportionally few people around can do to pick your mood back up and energize you for another few hours.

The "courtyard" model of each land makes crafting these spaces difficult - if Adventureland is already a courtyard flanked by the Enchanted Tiki Room to the east, Adventureland Bazaar to the north, Jungle Cruise to the south, and Tarzan's Treehouse to the west, where could you even put a smaller courtyard? Aladdin's Oasis maybe? It would befit the name - but a few still remain. Snow White Grotto is one. Some of the back spaces along the boulevard to It's a Small World and the lagoon can help a bit, though it has Monorails gliding overhead. Even the Rivers of America qualify as a quiet spot, if you can find a nice place on Tom Sawyer Island or the Mark Twain Riverboat to sit still and enjoy it. The island still exists for the time being, as laborious a process as that is to get to and from, but those spaces are dropping and dwindling fast. This is also why I hold out hope for a new Cascade Peak: to maintain the peace and solitude of the River.


In some ways, the dollhouse-like quality of Disneyland in which everything is small and close and crammed together lends a certain charm. That charm is diminished as increasing numbers of people are also crammed in there without relief from one another. I suppose the simplest solution would be the old refrain "if you don't like it don't go," which can be arranged but isn't the ideal situation when we still love Disneyland. We just need places to relax for a little bit throughout the day that aren't a line or a restaurant or in the middle of a thoroughfare. I can't imagine that we're the only ones. The loss of Big Thunder Ranch is a done deal, but for future reference, providing those small, secluded spaces should be as high on Imagineering's list of priorities as the next shop or ride.

Thursday, 28 August 2014

Disneyland SHOULD BE a Museum

“Disneyland is not a museum” is the tried and tired mantra employed by Imagineers and Disney fans alike whenever news of a change to the park is received with anything less than glowing enthusiasm. It is meant to invoke the spirit of Walt Disney, who said that Disneyland would never be completed, against accusations that Walt wouldn’t have done something in a certain way. Whether or not that is true, the phrase “Disneyland is not a museum” is a thought terminating cliché that is less troublesome for what it says about Disneyland than what it says about our attitudes towards museums and our ambivalence towards the preservation of history. In my life beyond blogging, I work as a professional educator in the museums and heritage field whose undergraduate degree focused on exhibit design, and I would like to share with you the argument that Disneyland should be a museum.


I don’t personally know anyone who hates changes at Disneyland for the sake of hating changes. Rather, what I see are people who are justifiably critical given that Imagineering’s track record at actually improving guest experience with new additions is uneven.

Most people can list alterations and renovations that they have liked and that they have disliked, sometimes within the same attraction. For example, when all is said and done, the addition of Disney characters to It’s a Small World was innocuous, but the addition of the America section was just awful. It was not awful in principle, merely because it is a new section, but it was so poorly executed. When I took Ashley to Disneyland for the first time, I decided to run a quick experiment by not telling her that the America section was a relatively recent addition. Afterwards, she volunteered the opinion that this section looked like it was from an entirely different ride.

 Saying that “Disneyland is not a museum” is problematic on the surface because it is an attempt to shame critical engagement with a work of art. By “critical” I do not necessarily mean “negative” (though it can certainly be). Instead, I am using it in the technical sense of a formal analysis of a work of art. Critical thinking means to engage with a work of art, to reflect on it, to absorb it into one’s psyche, to feel it and reason through it, and to consider how it does or does not achieve its goals. It would be to ask why, in my opinion, the addition of Constance to the Haunted Mansion works while the addition of Jack Sparrow to Pirates of the Caribbean does not, and to be able to formulate a coherent argument to defend that point of view.

Yes, I actually like Constance.
This is important because being able to think critically is valuable. Study after study into museum and arts education has revealed that fostering the ability to think critically about art improves our ability to think critically and creatively about other subjects. It is known to enhance math scores and reading comprehension, to stimulate and motivate further learning, to develop creative problem solving skills, boost confidence and self-esteem, promote tolerance of ambiguity and understanding of other people and cultures, encourages sensitivity to others and our environment, train minds to reason logically and think abstractly, deepen our appreciation of history and beauty, increase emotional and psychological health, and improve all-around quality of life and personal satisfaction. Thinking critically about art makes us better people.

Tuesday, 10 June 2014

Spectatorship and Experientialism in Disneyland: Rethinking "Story"

The bread-and-butter of much discussion throughout the Disneysphere is the perceived decline of Imagineering and the attractions it creates. Many of these focus on the question of licensed works as opposed to original concepts, having observed a decided lack of modern classics in the vein of a Pirates of the Caribbean or Haunted Mansion or Journey into Imagination. Most seem to be running statistical tallies on the number of thrill rides or E-tickets, shedding a tear over each new C-ticket attraction and Princess meet n' greet. Despite the Magic Kingdom in Walt Disney World being the best-attended theme park in the world, beating out Universal Orlando's Islands of Adventure by more than 10 million visitors in 2013, well-intentioned fans are frantic over the need for a "Potter-Swatter" or Disney's need to step up to the plate when they already own the field. To put it in perspective, 10 million is a little more than the attendance of The Louvre in 2013, or the total number of visitors to the Grand Canyon, Yosemite and Yellowstone National Parks combined.

Oddly absent is debate over the single most important dialectic problem in Imagineering design today... The problem cutting to the very heart of what a Disney theme park experience is, regardless of whether it is a ride or a meet n' greet, an E-Ticket or a nice bit of place-making, a true themed-park or simply an amusement park encrusted with diverse franchises. It is often mistaken for being the debate between "story" and "theme" but it runs even deeper than that. It reflects the very nature of how a guest subjectively determines the success or failure of an attraction. That problem is the issue of spectatorship versus experientialism.

Friday, 6 June 2014

Form and Content in Disneyland

It likely goes without saying that an overabundant love of Disney and its parks are incomprehensible to most people. The majority of us have experiences of being looked at from down someone’s nose as they mutter something about us going to a Disney park (again) or, in my case, proposing to my fiancée in one. Doubtless many of us are equally familiar with the self-appointed critics who live in a state of utter exasperation that anyone could like a Disney park when there are other amusement parks with newer, larger, and more expensive rides out there.

"Lame."

"Totally Lame."

"That horse isn't even a 3D projection! Way to drop the ball, Disney!"

As incomprehensible and exasperating as our love for Disney may be to them, the inverse is often a more vexing problem to the mouse-eared faithful. What is wrong with these people who don't love Disneyland? Why don't they "get it"? It doesn't help that this “it” that other people don't get is very difficult for Disney fans to explain. More often than not, it devolves into platitudes about Disney's special "magic", how it is the "happiest place on earth" and where "dreams come true"... All the advertising slogans invented by the company marketeers.

Thursday, 22 May 2014

Walt Disney and the Triumph of Corporate Synergy

A visit to any given Disney fan forum will often suss out complaints about how talentless and corporate Disneyland has become. Every new "kiddie ride" and attraction based on a hip current franchise rather than an original concept brings it out, as does every new Starbucks that opens in a Disney Park. I'm not immune to it myself, since I could certainly do without Tomorrowland being reduced to a Universal Studios-style patchwork of Pixar, Marvel and Lucasfilm. However, the oddest tack taken by these complaints is that "it weren't always that way"... The false impression that this sort of activity is something new. While the pain of its obviousness may have gotten worse over time, there is no greater example of corporate synergy than Disneyland itself. I'm sure we all know the story of Disneyland's growth from a tiny historical village adjacent to the Burbank studios to the Magic Kingdom in an Anaheim orange grove. In order to gain the necessary funding to pursue this vision, Walt and Roy were forced to cut a deal with ABC to provide them with a television program. That program was... Disneyland. Let's grab our copies of Walt Disney Treasures: Disneyland USA (or do a quick search on YouTube) and take an hour to go back in time to watch that first episode from October 27, 1954.


"The Disneyland Story" a fascinating program to watch for many reasons. For one, it demonstrates that Disneyland is not just a theme park, but a conceptual space. Frontierland, Adventureland, Tomorrowland, Fantasyland and Main Street USA are not just places but states of mind. The theme park itself reinforces and is reinforced by presentations on the Disneyland program that embody each of these conceptual spaces. Though I am speaking of it in terms closer to cultural studies and art critical theory, make no mistake about what this is from the other side of the ledger: a multiplatform, multimedia brand.